New Update


Hello Paragons!

Another small update for you as I am tinkering with the game. Here are the new changes:

  • Combat defense has been removed - it was just redundant, I found. Combat is now done through saves versus abilities (such as Might vs. Might to punch somebody)
  • Critical hits have changed, and are now determined by margin of success. They also now offer three options - extra damage, staggering or slamming. 
  • Minor changes to the power guidelines section, but nothing huge. I'm working on revising this section potentially

Let me know what you think!

Files

Paragons.pdf 2 MB
Nov 23, 2021

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